The Legend of Zelda: Twilight Princess HD
Paco Casares








Maya

Photoshop
About
Re-texture in HD, Texture Artist for Tantalus – Nintendo. All rights reserved to Nintendo. All these screenshots contain work that I have enchanced. I worked mainly on recreating the textures for the temples and enlarging the textures with a fantastic team of texture artists. Mainly did work for Arbiter’s Grounds with Dylan Beazley. Followed by the Time Temple, Temple in the Sky, and a number of characters, Enemies and Hero Items/Objects. All images here are based on in game screenshots.
Methodology
- Retexturing assets from 2007 for the Wii U
- Retexturing enemies and Characters
- Retexturing Hero Items and Objects
- Readjusting UVs in Environments
- Building HandMade AO geometry and Sand Features
- Adding extra geometry in areas and objects