Odd Gods

Paco Casares









3ds Max
Zbrush

ZBrush
Sp icon color

Substance Painter
B2m logo alt2

Substance B2M
Topogun2

TopoGun
Photoshop

Photoshop
Unity

Unity
Speedtree logo white

SpeedTree

Concept Art
BedroomCloseup
DoorNWindowAssets

About

Odd Gods is a work in progress game. The project demo was four weeks of work, 4 full environments, a lot of assets and models in a really small time frame. Set in a 90s world and a teenager to time travel is an alternative dimension.

I did all the assets, sculpts, textures and props in the screen shots in the allocated time frame (excluding characters, speed tree and the cannon)

Task List
  • Modeling and Texturing of environments
  • Creation of individual assets
  • Sculpts
  • UV Unwrapping
  • Texture Baking AO
  • Setting up and placing assets